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Beta 5.3 - Editor Crashes when Prefab Dropped have a Material with "Hidden/InternalErrorShader"

Discussion in '5.3 Beta' started by angelodelvecchio, Oct 21, 2015.

  1. angelodelvecchio

    angelodelvecchio

    Joined:
    Nov 15, 2012
    Posts:
    170
    Beta 5.3 - Editor Crashes when Prefab Dropped have a Material with "Hidden/InternalErrorShader"

    If you delete a shader, or for any reason any prefab containing a material with "Hidden/InternalErrorShader", the editor crashes and close.

    *In the preview is possible to see the pink colored material.


    Computer

    AMD Athlon II X4 640
    8GB Ram
    Windows 7 64
    NVIDIA GEFORCE GTX 660
     
  2. angelodelvecchio

    angelodelvecchio

    Joined:
    Nov 15, 2012
    Posts:
    170
    ah ! and always in the console:

    IsFinite (m_CachedRange.first ) && IsFinite ( m_CachedRange.second )
     
  3. Alex-Lian

    Alex-Lian

    Guest

    Bug report # please?
     
  4. angelodelvecchio

    angelodelvecchio

    Joined:
    Nov 15, 2012
    Posts:
    170
    sorry Alex, i dont know how to help. It dont crashes the editor, just logs out in red saying that in debug.

    I will try to find if is about an animation, or asset, or whatever. Though, everything works good besides this, i just dont understand the persistence of this log.

    Thanks for attention

    if you are saying about this:
    "Beta 5.3 - Editor Crashes when Prefab Dropped have a Material with "Hidden/InternalErrorShader"

    If you delete a shader, or for any reason any prefab containing a material with "Hidden/InternalErrorShader", the editor crashes and close.

    *In the preview is possible to see the pink colored material.


    Computer

    AMD Athlon II X4 640
    8GB Ram
    Windows 7 64
    NVIDIA GEFORCE GTX 660"

    this is not happening anymore in beta 6.

    Thanks again.
     
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