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Best working Vehicle Physics for U5?

Discussion in 'General Discussion' started by Ony, May 20, 2015.

  1. Ony

    Ony

    Joined:
    Apr 26, 2009
    Posts:
    1,973
    I bought Edy's Vehicle Physics for a project in 4.5 and never ended up doing the project, but I really liked the asset. Later on I saw Randomation Vehicle Physics which also looks (and plays) really nice but I didn't purchase since I already have Edy's.

    I'm thinking of starting a new project to play around with in Unity 5, something with a lot of car driving and combat. I'll need an asset with a good amount of tweakability, damage, customization, and full scripts. I'd also like to have 2 wheeled vehicles.

    What is my current best choice for vehicle physics in U5? To the best of my knowledge Edy's isn't ready for U5 yet, and Randomation recently released their U5 ready version but it doesn't have 2 wheeled vehicles anymore (something about U5 breaking those). Should I wait for Edy's or go ahead with Randomation?

    Anyone who's used both of them that can give a rundown? Are there any other good vehicle physics packages I might be missing (too hard to properly find things in the store)?
     
  2. malyna

    malyna

    Joined:
    Jul 9, 2010
    Posts:
    105