Hi, I have a a CinemachineFreeLook camera and would like to have different PostProcessing effects in certain situations. So far I tried deactivating the specific effect on the profile and switching out the profile which is attached to the Cinemachine PostProcessing volume with another one. Both of those methods seem to work but only actually update the Post Processing if the FreeLook is activated in the inspector at runtime. In a build as well as in "Maximize On Play" mode there is no effect whatsoever... Is there even a way to switch two profiles, so it updates without having to manually activate it by clicking it in the inspector? Thanks in advance.