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Best way to stop character from going off the edge?

Discussion in 'Getting Started' started by LumoKvin, Nov 9, 2019.

  1. LumoKvin

    LumoKvin

    Joined:
    Sep 28, 2019
    Posts:
    195
    I don't want the character to go off the edge. These are some ideas, I had:
    • Use a raycast to check for ground in front of the character.
    • Use a nav mesh somehow.
    What would you recommend? What is the best way to stop the character from going off the edge?
     
  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    I might just place a collider at the edge.