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Best way to implement a 3D character collisions system?

Discussion in 'Physics' started by LilCatFriend, Jun 20, 2019.

  1. LilCatFriend

    LilCatFriend

    Joined:
    Jun 16, 2019
    Posts:
    1
    So I've started a very simple fps project nothing too advanced just something to help me learn the aspects of game design and I was wondering if any of you guys had a reference for a 3D character collision system. I want to make my own so I have maximum control over it.