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Best way to cross-platform developer and build (for a solo indie)

Discussion in 'Editor & General Support' started by SoftwareGeezers, Jul 30, 2019.

  1. SoftwareGeezers

    SoftwareGeezers

    Joined:
    Jun 22, 2013
    Posts:
    902
    Although I've released a few cross-platform apps, I have dealt with them simply on the whole, creating on one platform, copying code across, making changes if necessary, copying back and forth, because the apps were very simple. I have one collaboration where we used SourceTree but that screwed up on my PC and did more harm than good.

    My next project is going to be cross-platform multiplayer developed by me in tandem on all platforms, with each step being all-platforms with networking tested cross-platform rather than progressing one platform and then porting the changes. Ideally I'll want some cloud-sync files. Development is on the Windows 10 workstation which can swap between Android and PC, with a port to a Mac Mini for iOS builds.

    What are other people doing in this regards? SourceTree is the obvious tool but as my experience was dire, I'm loathe to trust it.