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Best way to blend Virtual Cameras along a specified path?

Discussion in 'Cinemachine' started by Acissathar, Oct 3, 2019.

  1. Acissathar

    Acissathar

    Joined:
    Jun 24, 2011
    Posts:
    677
    Hello,

    I've learned that you can switch priority from one Virtual Camera to another and Cinemachine will blend the animation to the next Virtual Camera. However, what if I want it to go along a path?

    For example, on the left is what will currently happen, and on the right is the path I want it to take:



    I can probably accomplish by using a virtual camera at each turn point so that animations in a straight line to the next spot, but is that the desired means of achieving that?

    Thanks!
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    You could make a new vcam C that is a tracked dolly, animating along whatever path you like, in whatever manner. Transition from A -> C -> B
     
    akareactor and Acissathar like this.