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Question Best way to add "Battle Pads" to my game

Discussion in '2D' started by fatburrito, Apr 10, 2021.

  1. fatburrito

    fatburrito

    Joined:
    Mar 16, 2017
    Posts:
    2
    For my game, I want to let users eventually expand their Dojo and add more "Battle Pads" like the one below.
    When adding a new one, the old ones would obviously have to scale down to fit them all in. This means all prefabs instantiated on the old and new "Battle Pads" will need to be scaled down as well.

    What is the best way to go about this?

    BATTLE PAD

    The "Battle Pad" will be the spot where two fighters will instantiate.


    Thank you very much for your time!
     

    Attached Files:

  2. fatburrito

    fatburrito

    Joined:
    Mar 16, 2017
    Posts:
    2
    Bumpski. Is there a way to select the area of the Battle Pad surface and use local positions within that area? Right now if I have two pads, the character are spawned on the other pad.