I have some prerendered cutscenes in my game, but the videoplayer doesn't always play them correctly. Almost always, only the left or right audio channel is playing, even though they are all stereo, and playing them in the preview window in the editor plays the sound correctly. The videoplayer also doesn't always knows when the video has ended, making it difficult for me to trigger something after the video has ended. The video also lags in the beginning, then speeds up to catch up with it, even though I wait for the video to be prepared. Some people even have the game crash after playing a video The videos are not transcoded, as I noticed the colors are wrong when enabling it. Could that be the cause of all these problems? (the fact that they are not transcoded) The videos are all H.264 MP4, as that always seems to me to be the default format that is supported everywhere. Maybe I'm wrong and there is a better format to use? And If I should transcode them, how do I keep the colors correct?