Thanks for confirming it, we've been able to replicate it in some cases. We'll need to run some additional testing on our end as it seems to be working in some of our tests but not on others. We'll reach out to you as soon as we find the cause of the issue, thanks for the heads up. Yeah, I was about to ask that; could be something with your Light Shadow Parameters, or the actual URP parameters. Testing it on my end, in a new project, seems to work as expected using default settings.