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Best practice for multi language / emoji / full utf8 support in UI

Discussion in 'UGUI & TextMesh Pro' started by jrmgx, Mar 30, 2020.

  1. jrmgx

    jrmgx

    Joined:
    Oct 21, 2016
    Posts:
    41
    Hello everyone,

    I'm writing a game and in that game the player can choose a username.
    I want the player to be able to choose anything possible from a mobile keyboard.

    This includes emoji (android / ios any kind) and also any language that the player is using.
    Chinise, russian, greek, french...

    What is the best practice to allow that?
    I need this for both text input and text display.

    I did search for some solution but I'm afraid (and worried) that there is nothing simple that covers it all?
    I've seen TMP with some custom font (either for emoji or for specific lang)

    How do you handle this situation in your games?

    Thank you
     
  2. jrmgx

    jrmgx

    Joined:
    Oct 21, 2016
    Posts:
    41
    Nobody is having this kind of problem?