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Best plan for a Turn based game

Discussion in 'Multiplayer' started by shark812, Nov 29, 2016.

  1. shark812

    shark812

    Joined:
    Dec 6, 2012
    Posts:
    13
    We are developing a multiplayer card game (actually using Pothon Multiplayer) and we want to release it asap but right now we are a litte concerned about the price of our plan: in the past there was a Photon plan only for that kind of games but now we have to spend the same amount of money as any other real-time game.

    Said that, should Unity Multiplayer be an alternative? Is it Cloud based like Photon? Is there some example of any turn based game?

    Thanks everyone and sorry for my bad english.