Hi guys, tl;dr What's your preferred mobile backend solution? I've been shopping around for an all serving mobile backend solution, and thought it'd be a good idea to get the communities experience / advice on what works and what doesn't. The spec that I have is pretty basic, I need: User account creation (when the user logs in an account should be silently created for them, could use their NSUUID for this) after this they can migrate their data to a social network user account. Store a user's data Match-make for asynchronous gameplay (i.e. you're online, and you play a bot version of another offline player). Will need server side checks for this. So far in my cart I've got: Parse (www.parse.com) Does all the stuff in the list. However, doesn't really seem to handle automatic user creation very well. They have a feature called an anonymous user creation, but their data doesn't get persisted. I could just use the NSUUID and fill in the rest of the fields myself, but seems a bit hacky. Plus, from other devs I've heard their support isn't great, and if you have users outside the US there can be noticeable lag when pulling and pushing data (don't know how noticeable that is). Google's Mobile Backend Starter (which is a mix different Google solutions - http://bit.ly/1irhUrQ) All hail Google. This looked pretty good, not as user friendly as Parse, and I'm not even sure if there is a nice Unity plugin / wrapper for it, but nonetheless it's Google and it looks extremely powerful. Obviously, I want to use something that fits my purposes but you at least know 1) What you're getting and 2) They won't go offline. If anyone has any info on if there's a plugin / wrapper for this that would be great. If not I guess I'll have to wrap it myself (fun times). Kumakore (http://www.kumakore.com/): Heard it's the Unity's official partner, so that's something. Although looks a little pricy, and not sure it's as powerful as the other two. Gamesparks (http://www.gamesparks.com/): Doing some reading on this one now. Again seems pricing, and seems like it has a really low user cap for the first tier. Ah well will update if I get any more info myself. Any advice would be great. Thanks!