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Question Best humanoid rig.

Discussion in 'Animation' started by koirat, Apr 19, 2023.

  1. koirat


    Jul 7, 2012
    I'm looking for standardized humanoid rig that will work well with unity and will be compatible with many online resources.

    During my searches I have found following options.

    Mecanim rig ?
    Rapid Rig

    I do have to say I'm quite green when it comes for rig standards.
    I decided to ask for help since decision of selecting rig is very crucial.
    Yuchen_Chang likes this.
  2. ElXill


    Jun 2, 2017
    If I'm not wrong Mecanim-UMA-Mixamo are pretty much same rig in regard to hierarcy etc. Mecanim is not really a rig, it is more like a predefined rig specification, If you use that hierarcy in your rig Unity rewards you with a lot of functions, like IK and re-targetting.
    You can turn everything to Mecanim by following its specifications, and turn those rigs' animations to mecanim's animation system and re-target them to new rigs.

    Still with some elbow grease and tweaking you can re-target pretty much all animations to all rigs, but it may need a lot of work.

    That being said, you can find a lot of commercial and free animations for Mecanim-UMA-Mixamo and you can use animations for them interchangeably but turning them to Mecanim animations. But overall animation quality would be a little low, without any tweaking.

    I personally use rigify, becouse it has twist bones (I think mechanim has something like this too but not same) and I can customize it. Rigify is a good tool for animation production and quality but not for compatiblity. I haven't seen any commercial or free animation for rigify. I think this is because rigify not built with re-targeting in mind.
    Yuchen_Chang likes this.