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Best design for hills in 2D runner game

Discussion in 'Game Design' started by footballhono52, Dec 10, 2015.

  1. footballhono52


    Dec 3, 2015
    I'm designing an infinite runner game and almost everything I have seen online about this topic uses flat platforms for tutorial. What my goal is to do is to randomly generate a new terrain everytime the game restarts.

    So my question is, is the best way to do this by making seperate sprites of random hill sizes with a base layer of where the hills start? Or is there a more practical way of going about this?