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Behavioral Psychology in Game Design

Discussion in 'General Discussion' started by Guru, Jul 12, 2010.

  1. Guru

    Guru

    Joined:
    Apr 30, 2010
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    The article, Behavioral Game Design from 2001 but it is very informative and worth checking out. This pretty much sums up what the article is about

    Definitely worth a read to see what the designers for the big developers are looking at and using when designing their games, especially subscription based games when they need to keep players playing for thousands of hours doing the same thing over and over again. That's where there is some debate about using these methods in games. Some consider exploitation of the gamer, especially when games aren't all that fun but you play them forever anyway.

    EDIT: You can also check out 5 Creepy Ways Video Games Try to Keep You Addicted for more discussion on the various methods designers use to keep players addicted to their games.

    Right or wrong, it's still a good read.
     
  2. Deleted User

    Deleted User

    Guest

    I'll give this a read later, sounds interesting ;)

    P.S. fix the first link to:
    http://www.gamasutra.com/view/feature/3085/behavioral_game_design.php

    :p
     
  3. zergmouse

    zergmouse

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    216
  4. Guru

    Guru

    Joined:
    Apr 30, 2010
    Posts:
    118
    Thanks, fixed the link!