Hi, I'm having an issue getting Beautify 2 to work with multiple cameras. I'm in VR, URP, single pass instanced, Unity 2020.3.6f1. I have my camera for VR HMD and another camera with Target Display = Display 1, and Target Eye = None to show on monitor only. My VR camera displays Beautify effects just fine, however, my second camera to show just on monitor (Display 1) doesn't show the Beautify effects correctly and just shows a white film over everything. Any idea why this second camera won't show the effects in the same way? I've tried making 2 separate post processing volumes and assigned each camera to each volume by using different layers, no luck. I get the same white film effect on non-VR camera only. Very strange. I also tried removing Beautify completely, create my own post-processing volumes, with same 2 camera setup and what I'm after works just fine. My VR camera shows the post-processing correctly and so does my monitor camera, so I'd expect Beautify to behave the same way.