Hi guys, I'm updating a big project from .2 to .3 and I'm having trouble updating our prefab tools. We used to load them in as gameobject, edit them and set them as dirty and the changes would be relatively quickly changed. I tried to update our tool as suggested But the end result is that editing and resaving 200 prefabs takes around 25 min as each prefab is being reimported (the little window that unity uses when importing opens up once for each prefab) The same happens leaving our tool as it was. So my question is, is there a way to batch edit prefabs in a better/ faster way? We use the tool mainly to add/remove components to specific sets of prefabs Thanks!