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Basics of sprite sheet-based animation

Discussion in '2D' started by whilefun, Nov 14, 2013.

  1. whilefun

    whilefun

    Joined:
    Nov 14, 2013
    Posts:
    130
    Hi all,

    Perhaps this is carry over from 3D, but I am generally pretty green when it comes to Unity specifics. How does one take a sprite sheet of an animation and make that play as a looping animation in Unity 4.3?

    I am generally having problems googling for these things because 1) the release is a day old, and 2) there is a LOT of Unity 2D stuff that was done using various kits and hacks with previous versions that I don't want to use here.

    Thanks! :)
     
  2. popc

    popc

    Joined:
    Nov 13, 2013
    Posts:
    12
  3. whilefun

    whilefun

    Joined:
    Nov 14, 2013
    Posts:
    130
    Yes, I downloaded it and explored. I see the animations and animation controllers, but can't make sense of how I go from zero to a working animated sprite in my own project. :(
     
  4. Nightleaf

    Nightleaf

    Joined:
    May 22, 2013
    Posts:
    2
    This guy explains it somewhere in the first 30 or so minutes of the video, its quite long but its helpful.

    http://www.youtube.com/watch?v=_qS7DD5Tz_A
     
  5. whilefun

    whilefun

    Joined:
    Nov 14, 2013
    Posts:
    130
    This looks promising. Thanks for the link :)
     
  6. unitylover

    unitylover

    Joined:
    Jul 6, 2013
    Posts:
    346
    I'll be doing a series of video tutorials for the new 2D features but I just wanted to let you know that I'm going to base the first one on this exactly.
     
  7. TheMitic93

    TheMitic93

    Joined:
    Jan 11, 2013
    Posts:
    10
    Can u give me a link to where i can find tutorials in the future when u make them ?