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Base layer pauses when switching layers

Discussion in 'Animation' started by sickb0y247, Jan 17, 2020.

  1. sickb0y247

    sickb0y247

    Joined:
    May 29, 2014
    Posts:
    54
    Hello all,

    Currently trying to update my project to the latest edition, coming from way back in 5.0. I have animation layers that worked perfectly fine before. When I change layers, my base layer pauses animation completely while my 2nd layer loops like it should. If I take the mask off of the 2nd layer while in-game and attach it back onto the 2nd layer, all of the sudden I get the behavior I'm wanting. Both 2nd and base layers loop accordingly at the same time. What is causing this and how can I fix it? Layer is set up on Override with Weight of 1.
     
  2. sickb0y247

    sickb0y247

    Joined:
    May 29, 2014
    Posts:
    54
    Disregard. Casing was wrong for a string bool in my animator/script that was causing the pause. Always something.