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Barrel distortion

Discussion in 'AR/VR (XR) Discussion' started by mmilne, Jan 22, 2015.

  1. mmilne

    mmilne

    Joined:
    Sep 13, 2014
    Posts:
    59
    Does anyone know how to add the right amount of barrel distortion for VR? I'm using the Durovis Dive plugin which does the standard split-screen thing required for VR but has no barrel distortion so the edges warp when moving around. I read somewhere that I should use the "fish-eye" shader. I've had a play with it and don't know what settings to use to make it suitable for VR