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Barrel distortion

Discussion in 'AR/VR (XR) Discussion' started by mmilne, Jan 22, 2015.

  1. mmilne


    Sep 13, 2014
    Does anyone know how to add the right amount of barrel distortion for VR? I'm using the Durovis Dive plugin which does the standard split-screen thing required for VR but has no barrel distortion so the edges warp when moving around. I read somewhere that I should use the "fish-eye" shader. I've had a play with it and don't know what settings to use to make it suitable for VR