Unity version 2019.4.6f1 URP Version: 7.4.1 Using 2D Renderer When running standalone build, getting this error every frame: "Dimensions of color surface does not match dimensions of depth surface". This error only happens with a "Point Light 2D" in the scene with Use Normal Map selected. This only happens on the standalone build, not in-editor. Barebones repro project for the issue - empty project besides placing a Point Light 2D into the scene (and a sprite, but I don't think the sprite is even required): https://drive.google.com/file/d/19Zieuc092FGj_2Q4NasNQpjWabw_Fhxt/view?usp=sharing I submitted a Bug Report from within Unity - is that the preferred method? Haven't done direct Bug Reporting before. The case/ticket number is: 1268201 This error is making things extra difficult for me because my project has online multiplayer, and I rely on using the console in the standalone developer build for troubleshooting Thanks for any help!!!