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Ball Pack

Discussion in 'Assets and Asset Store' started by GibTreaty, Mar 19, 2011.

  1. GibTreaty

    GibTreaty

    Joined:
    Aug 25, 2010
    Posts:
    769
    [​IMG]
    Poly Count - 1452x919 image
    Website
    Download
    8 free ball models intended for Ball Physics but you can use them how to want.
    1. Atom Ball
    2. Bomb Ball
    3. Bucky Ball
    4. Eye Ball
    5. Spike Ball
    6. Split Metal Ball
    7. Wheel Ball
    8. Wooden Ball
    All textures were made by me in Paint Shop Pro.

    All models were made by me in Blender.

    This will be on the asset store as a free download in the Art Packages section soon.
     
    Last edited: Jan 2, 2015
  2. Frank Oz

    Frank Oz

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    Sometimes threads would become Epic due to the perfect Typo.. Not this time. *sniffles*




    Nice work though! They look really cool. Maybe do a higher quality version too?
     
  3. 2dfxman1

    2dfxman1

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    If people actually pay money for such models, I will kill myself(no not really, don't get your hopes up).
     
  4. Origin

    Origin

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    Might help to read the text in the post......
     
  5. 2dfxman1

    2dfxman1

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    Woops my bad.
    Atleast I won't have to kill myself.
     
  6. GibTreaty

    GibTreaty

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    What typo? Bawl Physics isn't a typo and Ball Pack certainly isn't a typo. If you were talking about Bawl Physics, I thought up that named after I heard that there is a mayor named Harry Baal (or Baals I think). I was going to call it Baal Physics but then figured that I didn't want to steal his name so I used Bawl instead.

    As for the quality, I can easily resize the textures as they are all made as vector graphics. But for the models, I was trying to keep the polygons low.

    And @ 2dfxman1
    That made me laugh seeing as I released this completely free. I'm not a pro modeller and I just wanted to make a ball pack for Bawl Physics so people could have some more balls to test with.

    Fixed the link to the Polycount Image.
     
    Last edited: Mar 19, 2011
  7. Origin

    Origin

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    I think Frank is trying to suggest that this thread would have been epic if you accidentally typed in "Ball Sack" instead of "Ball Pack." Or something along those lines. I don't think he was suggesting that you actually made any typos.
     
  8. 2dfxman1

    2dfxman1

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    Yes, I love playing with balls. Everyone does.

    What this pack is missing is hairy balls.
     
  9. Frank Oz

    Frank Oz

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    Exactly :)
     
  10. GibTreaty

    GibTreaty

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    Haha, I wouldn't add a BallsackBall because it's meant to be family friendly! (Yea right, that eyeball is real family friendly. All cute and cuddly.) I would've added more balls types but I ran out of ideas.
     
  11. 2dfxman1

    2dfxman1

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    I've seen more eyeballs in dolls than in 3d world.
    I don't think an eyeball counts as "unsafe".
     
  12. Frank Oz

    Frank Oz

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    [​IMG]

    You could make them, excuse to use ZBrush :D
     
  13. GibTreaty

    GibTreaty

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    Yea the eyeball needs fixing, I can't argue with you there. I can't use ZBrush because that costs money doesn't it?
     
  14. Origin

    Origin

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    Zbrush is 700$

    Sculptris is a free sculpting program which was developed by Tomas Pettersson and is now supported through Pixilogic.
    http://www.sculptris.com/

    It is not as well developed as Zbrush but you can't complain with free. :)
     
  15. 2dfxman1

    2dfxman1

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    I disagree. A poop is free, but I sure as hell can complain about it.
     
  16. GibTreaty

    GibTreaty

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    Ah sculptris I've used that before. I didn't even think about it. Maybe I'll try to remake the eye but don't hold me to it!
     
  17. 2dfxman1

    2dfxman1

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    Why do you need a sculpting app for AN EYE? Eye is something that would be hard to do in a sculpting app.
     
  18. Frank Oz

    Frank Oz

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    Well if Pixolator has his hands on Sculptris now, then I can't say anything against it. A free mini version of ZBrush should be pretty powerful in the end.


    As for the eye GIB3D, I'd use a regular modeling app for that, and a custom reflective like shader and textures should do the trick. ZBrush for the madballs I suggested lol.
     
  19. GibTreaty

    GibTreaty

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    I think the reflections are only in Unity Pro. Other than that I think I could use a cubemap for fake reflections.
     
  20. 2dfxman1

    2dfxman1

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    Cubemap is what you should use.
    Realtime reflections are useless for such object.
     
  21. Frank Oz

    Frank Oz

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    I would never suggest realtime reflections. When I say reflection anything, I always mean cubemaps.