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Ball going partially through and sticking to flippers in a pinball game

Discussion in 'Physics' started by Deleted User, Jan 2, 2016.

  1. Deleted User

    Deleted User

    Guest

    Hello, I'm making a pinball style game, but I have problem with the ball going partially through the moving flippers and "sticking" to them because of this. Reducing the detection time didn't fully solve the problem.

    I haven't used raycasts for the sake of simplicity, I have a ball which is always turning on its axis, and to my knowledge it would require a lot of raycasts in a lot of directions just to detect collisions. But, if someone can come up with a simple solution to my problem, I'd be more than grateful.

    Thanks in advance for any answers!