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Baking textures in C4d including reflection/environment?

Discussion in 'Editor & General Support' started by Madsbh, Mar 5, 2013.

  1. Madsbh

    Madsbh

    Joined:
    Mar 5, 2013
    Posts:
    1
    Hi there.

    I am trying to make some simple models ready for Unity. I know that i have to bake everything. I have managed to bake lights and shadows but i can´t seem to find a way to bake reflections or environment channel in cinema 4d. I know that this is more of a cinema4d forum question, but i figured that this would be the right place to ask.

    Hope that someone can help.
     
  2. alheck123

    alheck123

    Joined:
    Jul 2, 2012
    Posts:
    3
    Don't use the bake object tag but rather the bake texture tag, select your passes, including reflections, then composite them in Photoshop. Good luck!