Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Baking lights in unity with Progressive GPU looks bad

Discussion in 'Getting Started' started by sebastian_unity67, Jul 11, 2023.

  1. sebastian_unity67

    sebastian_unity67

    Joined:
    May 9, 2023
    Posts:
    4
    I'm trying to bake lighting for static interior scenes in unity, the camera is just going to move around, so all lights will be static. These are the results after using Enlighten, Progressive CPU, and Progressive GPU as the lightmapper:

    Enlighten:


    Progressive CPU:



    Progressive GPU

    I don't know the reason why Enlighten makes the lights brighter but my biggest concern is why the Progressive GPU options look so bad. Since this one is the one that takes the least amount of time and I'll be baking several of these scenes constantly, this is the one I'd need to use.

    I'm using the default settings:

    I haven't found any help online regarding this issue yet, please help, and thank you for your help
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,061
  3. sebastian_unity67

    sebastian_unity67

    Joined:
    May 9, 2023
    Posts:
    4
    AcidArrow likes this.