Hey there @guycalledfrank! New proud owner of Bakery here! ✌ Incredibly awesome package! Just to be sure I'm not using it wrong and because I couldn't find anything about this in the docs I have the followiong question. Do you happen to know or anyone here knows why baked mesh re-import times increase exponentially when the Bakery package is in the project? I noticed if baking a scene with those meshes on my home station Bakery sets up some extraUserProperties in their meta files like padding and stuff. If those meta files changes get committed and pulled back on my work station and the padding changes for some meshes in any way, their reimport time takes 3-4 times longer when Bakery is in the project. If Bakery package is removed from the project the same import properties changes applied to the meshes will be done in aprox. 1/4 of the time. I'm guessing Bakery is doing some asset postprocessing on those meshes that takes a huge amount of time. Can someone confirm or know how to disable this behavior without removing Bakery?