I have several questions that I can't find an answer to in the manual. I'm currently using HDRP in Unity 2021.3.3f1, and Bakery's newest version. I use BetterLit Shader as well if that matters. 1) Do Lightmap Groups not work with Bakery Sectors? I get unknown error telling me I have wrong RTX mode every time I render a sector with a Lightmap Group in it. How do I get per-vertex lightmap to work in sectors? 2) Whenever I bake Bakery Sectors, it seems to neglect sky light and the indirect light seems to be wrong? Spoiler: Example 3) It seems Bakery Sector overrides HDRP's Baked Lightmaps -> Lighting Data Asset in the Lighting Window. This causes other lightmaps to not load unless the Lighting Data Asset is replaced with the old one. 4) Whenever I bake a full scene, I get these random artifacts that sometimes appear. Not sure why... Spoiler: Example I've been rebaking and tweaking for hours and I can't seem to find fixes for these... Thanks.