Hey, I have an issue with the bitmask system. I'm using a directional light as sun, and want to simulate some ceiling lights of my factorz by an additional directional light, only affecting certain layers. The latter I can achieve using bitmasks, BUT this second light is shadowed by the ceiling, Despite the ceiling being on a different layer! Can you please tell me how to avoid my directional light being shadowed by elements that shouldn't? Thank you very much!