Sure: I copied everything over from the x64 folder, ran the server, connected to it (got "Idle" as I should), clicked Render, it went through the Scene export and then at 55% it went to the preparing stage and hung the Editor for a while before showing a timeout error, only once that error showed did it start printing in the server console that it had received any files (and it received quite a lot and copied them over) Are these updated from the Subgraphs in 1.65? As that's what I based my ASE graphs on. Presumably the HDRP and LWRP/URP subgraphs are basically the same so I should be able to use this to copy to both right? Generally that's what ends up happening - folk help each other because they're more immediately available. Happy to help with initial setup if you need a hand.