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Question Baked Reflection Probes Patchy and Black

Discussion in 'High Definition Render Pipeline' started by CaseyNSM, Dec 17, 2019.

  1. CaseyNSM


    Aug 17, 2018
    A really bizarre glitch started appearing in my HDRP sample project, I've been moving a few things around and introducing Oculus's VR integration and everything seemed to be working great until I started moving around some of the assets of the scene and tweaking post processing/lighting, now whenever I bake a reflection probe, this happens:

    They're mostly black and the camera data is... jumbled up? Facing the wrong way? I started noticing this after baking lighting resulted in *very* dark areas where the reflection probes are. Can't seem to find a reference to this bug anywhere except for a uninformative thread from a year ago.