Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Baked Reflection Probes on Android Severely Distorted

Discussion in '5.4 Beta' started by scottb9239, Apr 9, 2016.

  1. scottb9239

    scottb9239

    Joined:
    Jan 5, 2013
    Posts:
    107
    Hey everyone, was trying out my Gear VR game project on the 5.4.0b13 beta and noticed that the reflections from the baked reflection probes are crazy distorted and rippled compared to running on 5.3.4p2. I made a test project to show the issue clearly and have submitted a bug report (case 787136).

    Attached two images showing the distortion on Android and looking good in the editor. Just letting everyone know that a bug has been submitted in case they are seeing similar things.

    Scott



     
    Peter77 and MrEsquire like this.
  2. FuzzyQuills

    FuzzyQuills

    Joined:
    Jun 8, 2013
    Posts:
    2,871
    That looks like vertex-based mapping was used...
     
    scottb9239 likes this.
  3. scottb9239

    scottb9239

    Joined:
    Jan 5, 2013
    Posts:
    107
    Yes I agree, the distortion follows the edges of the polygons on the floor.