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Resolved Baked Emission is not reflected on the surface

Discussion in 'Universal Render Pipeline' started by Kadae, Nov 23, 2021.

  1. Kadae

    Kadae

    Joined:
    Dec 7, 2013
    Posts:
    52
    Baked emission is not reflected. ❌
    And this is bad.
    upload_2021-11-23_15-9-27.png

    Lights is reflected. ✅
    But searchlights must have a lot of lights then, this is bad. I need emission, not lights.
    upload_2021-11-23_15-10-44.png

    ❔ Why baked emission not reflected?
    ❔ What options I need to setup to not use lights on whole level and only use baked emission?
    ❔ Why I still don't need to move to Unreal Engine 5?
     
    Last edited: Nov 23, 2021
  2. Sky77

    Sky77

    Joined:
    Jan 30, 2014
    Posts:
    171
    Have you set up a reflection probe?
     
  3. Kadae

    Kadae

    Joined:
    Dec 7, 2013
    Posts:
    52
    Yes, I have a baked reflection probe. I don't know the right options. It's not work.

    upload_2021-11-24_11-3-3.png
     
  4. Kadae

    Kadae

    Joined:
    Dec 7, 2013
    Posts:
    52
    Ok, F*** URP.
     
  5. Jonas-Mortensen

    Jonas-Mortensen

    Unity Technologies

    Joined:
    Jan 3, 2020
    Posts:
    110
    Hey @Kadae .You seem a bit frustrated by this ;)

    The "reflection" you're seeing from the light is actually a specular highlight and is technically quite different from reflecting an emissive surface. The specular highlights work in real time where any reflection of the environment will need to be baked in to reflection probes. In order to get the effect you want, you will need to use Box Projection. Otherwise it will seem like the reflected environment is infinitely far away. Read more on box projection here and read how to enable them in URP here. From your shared image, I can see you already have it enabled on actual reflection probe, so maybe you only need to enable it on the pipeline asset?
    When using box projection it's important to align the reflection probe to the reflective surfaces of the room (as best as possible). Something like this should work for your setup:
    upload_2021-11-25_10-19-54.png
     
    Kadae likes this.
  6. Kadae

    Kadae

    Joined:
    Dec 7, 2013
    Posts:
    52
    Thank you for the reply.
    My box projection was enabled like here, but still not work. I switched to HDRP anyway, before the URP killed me. Now fighting with other problems in HDRP. Classic.
     
  7. Jonas-Mortensen

    Jonas-Mortensen

    Unity Technologies

    Joined:
    Jan 3, 2020
    Posts:
    110
    Fair enough :) If you want to try again, I'll be ready to help you out