Search Unity

Baked directional lighting in combination with physical based sky

Discussion in 'High Definition Render Pipeline' started by Liro1984, Mar 3, 2021.

  1. Liro1984

    Liro1984

    Joined:
    Sep 10, 2019
    Posts:
    1
    i'm playing around with HDRP and i'm starting to get the hang of it. Only one thing isn't entirely clear.
    Is it possible that you can't combine a physical based sky with a directional light where the mode is baked?