Unity Version: 2018.2.5f1 Issue: Scene has a terrain and some static props. The props have 4 LODs. The bake takes about 30 seconds with only the terrain and props LOD 0 visible / static. The bake time shoots up to 5+ hours with LOD 0 and LOD 1 visible / static. I left a bake overnight with terrain and all LOD levels visible / static that took just over 13 hours. The props with all LODs and no terrain bakes in about 8 minutes. Is this expected behavior? Lighting Settings and Directional Light Settings attached, but they are scene defaults.