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Bake lighting for only specific area?

Discussion in 'Global Illumination' started by ridethefader, May 23, 2020.

  1. ridethefader

    ridethefader

    Joined:
    Jun 17, 2019
    Posts:
    44
    I know there is a way to bake lighting only for a specific area, like only where the camera is pointing. Does anyone know how to do this? Im using URP currently.
     
  2. JenniferNordwall

    JenniferNordwall

    Unity Technologies

    Joined:
    Sep 19, 2016
    Posts:
    160
    Hi

    Have you tried using the Progressive lightmapper with progressive updates? If you only want to bake a small part, then you might need the API we are working on. Can't tell you when it's ready, but we are trying to figure out how to make partial bakes. But try the progressive mode first and let me know how that goes :)
     
  3. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Use the force stop button in the Lighting window when you are happy with the way things look.
     
  4. BuzzKirill

    BuzzKirill

    Joined:
    Nov 14, 2017
    Posts:
    42
    What I used to use is just temporarily disable everything that's not needed. Obviously not ideal, but speeds things up and reduces the size of the lightmaps.