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Bake indirect time?

Discussion in 'Unity 5 Pre-order Beta' started by Jaimi, Feb 27, 2015.

  1. Jaimi

    Jaimi

    Joined:
    Jan 10, 2009
    Posts:
    6,208
    I'm using RC3+, and attempting to bake lighting. I can't seem to get past "Bake indirect | 1 jobs". The terrain is 4096x4096, so it's pretty large. But I've lowered the lighting parameters way down (even lower than the lowest):

    Screen Shot 2015-02-27 at 5.22.21 PM.png

    I've let it sit for up to 12 hours. I'm on a fairly new iMac (i7, 24GB RAM, fusion drive), so general performance shouldn't be an issue.
    Is anyone else seeing this? I do have several disabled terrains in the scene, but they're definitely disabled so I don't think they should be causing any issues..
     
  2. Jaimi

    Jaimi

    Joined:
    Jan 10, 2009
    Posts:
    6,208
    Evidently this problem has something to do with the disabled terrains. After deleting them from the scene, everything completed.
     
  3. zeroyao

    zeroyao

    Unity Technologies

    Joined:
    Mar 28, 2013
    Posts:
    169
    Hi Jaimi,

    This seems like a bug. I will look at it. It would be better if you can file us a bug report.

    Thanks!