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Bug bake all reflection probes = crash (1248139)

Discussion in 'High Definition Render Pipeline' started by laurentlavigne, May 17, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    100% repro
    If you're running into this, the workaround is simple but may be time consuming: select 5 or 6 refprobes and press bake
     
  2. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    934
    Hi, do you have more detail? :), (platform, API, revision, scene size, number of probe).

    Hard to repro for us. Are you using DX12 or Vulkan?
    We have noticed recently that there was an issue with DX12 and Vulkan and baked of reflection probe causing out of memory.

    thanks
     
  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    Isn't that all in the bug report? Oh I just saw that the project attachment crapped out.
    Ok here it comes, ready? ... ah 2020.1 sez "no I crash on you!" alright, firing it up again... ready?
    I see that the API is set to auto Yes it was happening in dx12, I switch to auto and now it works, thanks.