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Bad Subversion performance while transfering Asset files

Discussion in 'Formats & External Tools' started by xcycle, Oct 16, 2018.

  1. xcycle

    xcycle

    Joined:
    Sep 25, 2018
    Posts:
    4
    Hi Devs,

    I'm using Unity just since 2 month and I'm still very new in game development. I work as a .Net (especially C#) developer for around 9 years and I like to use Visual-Studio together with TortoiseSVN and Windows 10. For that cases I have a virtual machine hosted in Azure, running VisualSVN Server on it.
    In the past I had just smaller files but now I have some Assets, from the Asset-Store for example, which have a size of let's say 60 Megabyte. If I want to checkin these Assets, the file transfer is very slow with in the average of 0.2 Mbit/s. This is really a pain...
    When I tansfer files over FTP vor example to that server, I have a much better Performance. Therefore, I assume that it is a svn problem but I'm not really sure.
    Did anyone have the same problems and/or have any tricks or tweaks to get a better transfer performance?
    Is it recommendable to switch to another Version Control System?
     
    Last edited: Oct 16, 2018