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Bad shadow quality on simple scene - UniversalRP-Template

Discussion in 'Global Illumination' started by MidnightGameDeveloper, Mar 24, 2020.

  1. MidnightGameDeveloper

    MidnightGameDeveloper

    Joined:
    Apr 26, 2014
    Posts:
    123
    I am trying out the Universal Render Pipeline, but even with the simple scene I have created now I can't produce good shadows.
    I tried many setting variations but they all look ugly! Shadows should definitly not look like this with standard settings...

    I appreciate any help, I dont know what else I can try :(

    I use the UniversalRP-Template and created two objects with ProBuilder.

    I have 1 Directional Light with Mode set to Mixed and settings below.

    settingsscren.png

    shadow.png
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Might be an issue with your lightmap UVs. Have you authored them yourself, or did Unity generate them for you?

    Also, this issue might be caused by the denoising. Try disabling filtering in the lighting settings, and see if those same artifacts remain.