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Bad performance with the newest release of the 2D Animation package

Discussion in '2D' started by orditoeger, Aug 5, 2019.

  1. orditoeger

    orditoeger

    Joined:
    Aug 2, 2017
    Posts:
    1
    Has anyone else experienced a significant drop in performance after updating to Unity 2019.2 / 2D animation preview.4 - 2.2.0? With previous versions I could get over 200 fps in play mode but now it drops down to
    100 - 60 fps. The SpriteSkin.LateUpdate() method takes ~10ms every frame to process while it used to be lot less with the same amount of sprites. Does anyone now what happened? Is there a way to improve the package's performance?

    upload_2019-8-5_19-39-4.png