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Background Vehicles

Discussion in 'Works In Progress - Archive' started by Taigo, Apr 22, 2012.

  1. Taigo

    Taigo

    Joined:
    Feb 18, 2010
    Posts:
    128
    Hey folks, i was working on my game and a friend keept insisting i should try to cleaning up some background car meshes i did long time ago and put em up for sale, i would like to have some insight before halting my development any further in order to try selling assets.

    So far today i could do three of them, i scaled them, fixed some interior stuff, added some flares, fixed joints for the wheels and so on. The polycount of these cars range between 1100 - 1500 tris.

    So bottom line, i would like to hear what you guys think, is it asset store material or just a waste of time?
    Anyone would have interest in some of those? If they are alright, how much they could worth?
     

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  2. rextr09

    rextr09

    Joined:
    Dec 22, 2011
    Posts:
    416
    I think you should sell this on turbosquid as a collection. What is the texture size? Do wheels use a seperate texture or is it attached to the main texture? Good work by the way.
     
  3. GrimWare

    GrimWare

    Joined:
    Jul 23, 2009
    Posts:
    211
    Do you a 1967 4-door Impala modeled? You should sell in a pack as well as individually.
     
  4. Taigo

    Taigo

    Joined:
    Feb 18, 2010
    Posts:
    128
    Thanks for the replies folks.

    @rextr09: Each car uses a single 1024x1024 texture, even though some reference photos kinda look low resolution it stills do a cool trick for the eye.

    @GrimWare: On that collection/detail level there´s a 65 and a 72, i have all sorts of american cars with more detail, i kinda have a thing for them, heh!
     

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    Last edited: Apr 23, 2012
  5. GrimWare

    GrimWare

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    Jul 23, 2009
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    211
    Hehe very nice, needs a little TLC and it would be perfect.

    Looks good Taigo.
     
  6. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,196
    These are utterly fantastic.

    Price them well, fix the joints so they are 100% game ready, and post em on the asset store. I would definetly buy these for my current project.