Search Unity

Question Backface Culling in Unity

Discussion in 'Shader Graph' started by alexfal2000, Dec 27, 2021.

  1. alexfal2000

    alexfal2000

    Joined:
    May 28, 2021
    Posts:
    2
    Do you have any idea how can I reproduce the same effect in unity?
    I am using the Backface Culling node from blender to achieve this effect, but in unity using the node Is Front Face does not give me the same effect, the faces from within the object are still visible.
    I see that in blender there is the option show backface, if turned on it looks the same as in unity