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b20. Repeated errors in the editor

Discussion in '5.4 Beta' started by freekstorm, Jun 7, 2016.

  1. freekstorm

    freekstorm

    Joined:
    Nov 11, 2010
    Posts:
    86
    The editor repeatedly throws these errors when I first start the editor, then when I try to run any scene.

    GenerateID is not allowed to be called during serialization, call it from OnEnable instead. Called from ScriptableObject 'WindowPending'.
    See "Script Serialization" page in the Unity Manual for further details.
    UnityEditor.VersionControl.Provider:GenerateID()
    UnityEditorInternal.VersionControl.ListItem:.ctor() (at C:/buildslave/unity/build/Editor/Mono/VersionControl/UI/VCListItem.cs:35)
    UnityEditorInternal.VersionControl.ListControl:.ctor()
    UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
    UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)


    Failed to find Sprites-Default.mat
    UnityEditor.AssetDatabase:GetBuiltinExtraResource(String)
    SteamVR_PlayArea:BuildMesh() (at Assets/SteamVR/Scripts/SteamVR_PlayArea.cs:171)
    SteamVR_PlayArea:Update() (at Assets/SteamVR/Scripts/SteamVR_PlayArea.cs:209)

    The resource Sprites-Default.mat could not be loaded from the resource file!
    UnityEditor.AssetDatabase:GetBuiltinExtraResource(String)
    SteamVR_PlayArea:BuildMesh() (at Assets/SteamVR/Scripts/SteamVR_PlayArea.cs:171)
    SteamVR_PlayArea:Update() (at Assets/SteamVR/Scripts/SteamVR_PlayArea.cs:209)