Working in progress... Daytime cycle from sunrise to sunset showing the realistic effect of Earth's shadow in the atmosphere of the new sky model in development for the Azure[Sky] Dynamic Skybox. (Sorry for the poor video quality) The video shows the atmospheric effect at a median altitude because the terrain is small, but it is possible to determine the minimum and maximum height at which the camera will affect the atmosphere. For example, if you set the height to a low value of 800 meters, the atmosphere will look smaller and the altitude variation will be more noticeable during gameplay. You can see the altitude variation of the new sky model here in this old GIF. Now the effect is already improved, but it gives you a sense of how the effect works. https://imgur.com/OvekD4q Soon I will send to Asset Store an update with the new sky model in Beta version. I'm still trying to decide the best way to make the night sky, if with the fake moon light like the standard sky model(best performance). Or realistic with moon light scattering(worst performance).