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Question Azure Remote Rendering Unity Hololens

Discussion in 'AR/VR (XR) Discussion' started by LoopIssuer, Jan 21, 2023.

  1. LoopIssuer

    LoopIssuer

    Joined:
    Jan 27, 2020
    Posts:
    102
    Hi,
    We use Azure Remote Rendering with Hololens.
    Does anybody know the answer to these questions:

    Is it possible to get the exact point(s) where the 'local' object collides with the 'remote' model?
    In the image example: the blue table is colliding with the umbrella table. Is it possible to get from Azure Remote Rendering point of this collision (where one leg of the blue table is colliding with the round table?)

    A similar question is for Hololens and the spatial environment - is there a way to get point(s) of the collision of Azure Remote Rendering model with floor, wall, etc?

    In the documentation, I have found only Spatial Queries, but I'm not sure how to use that.