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AxisState definition?

Discussion in 'Cinemachine' started by mradfo21, May 18, 2018.

  1. mradfo21

    mradfo21

    Joined:
    May 16, 2013
    Posts:
    194
    Does anyone know where I can find the definition for AxisState in a freelook?

    I know I can AxisState.Value to alter the y / x values respectively. But I need to under certain conditions disable the mouse controlling the freelook. I think I'm going to just push and pop "Mouse Y" so that it'll just be "" when I don't want it controlled. But I'm not sure what to call.

    m_YAxis.SomeAttribute

    I couldn't seem to see this class defined after searching through the project. Maybe I missed it?
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,730
    It's there, AxisState.cs. Anyway you want "Name".
     
  3. mradfo21

    mradfo21

    Joined:
    May 16, 2013
    Posts:
    194
    perfect! thanks man.. hu.. weird that didn't show up
     
  4. mradfo21

    mradfo21

    Joined:
    May 16, 2013
    Posts:
    194
    looks like the variable is called

    m_InputAxisName

    freelookCam.m_YAxis.m_InputAxisName = "" to disable the axis input.
     
    Gregoryl likes this.