Good day. I tried hosting my unity webgl protoype game on some free hosting sites but I've encountered some problems, enough for me to consider using a paid hosting service instead. With this, I'm looking at Amazon Web Services. Has anyone tried hosting a WebGL build in AWS? If yes, how was setup process and performance of the build? Do you have any better recommendations over AWS? My apologies that I'm asking several questions in one post. I'm trying to be specific as possible. Thanks in advance.