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Question Awkward Animation Behavior with Flipped X

Discussion in 'Editor & General Support' started by IVBD, Sep 24, 2022.

  1. IVBD

    IVBD

    Joined:
    Apr 23, 2021
    Posts:
    1
    Hello everyone,


    I've worked on this project a few months ago and I ended up stumbling upon an issue: the character's animation would project itself forwards when its X scale was inverted.

    I tried everything that I could imagine: meddled with the .fbx's animation import settings, changed the file's export settings in Blender and still, this problem would persist. I looked online too and I couldn't find anything that truly relates to this matter. That was on Unity 2021.3.0, if I'm not mistaken.

    Now that I decided to glance upon the project once again and converted it to 2021.3.8, I can see that it still happens. Looked online again and still couldn't find anything. So now I decided to post this question here on the Forums to know for sure if it's a bug or if I'm messing something up.

    If any of you have suggestions on how to fix this, I'd greatly appreciate it. Thank you!
     

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