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Feedback Awesome: Now when you name an exposed property for your shader graph..... (2021.1.4)

Discussion in 'Shader Graph' started by Ne0mega, May 9, 2021.

  1. Ne0mega

    Ne0mega

    Joined:
    Feb 18, 2018
    Posts:
    755
    the shadergraph reference automatically takes that name too, instead of something like Texture2D_BC167EFA4532DCAB67C15

    Thank you shader graph team for changing that "little thing"